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product:: darkval

This commit is contained in:
Zeno Rogue 2019-08-18 21:30:52 +02:00
parent aaadf953ea
commit 890f23c00c

View File

@ -4396,7 +4396,10 @@ color_t transcolor(cell *c, cell *c2, color_t wcol) {
} }
// how much should be the d-th wall darkened in 3D // how much should be the d-th wall darkened in 3D
int get_darkval(int d) { int get_darkval(cell *c, int d) {
if(prod) {
return d >= c->type - 2 ? 4 : 0;
}
const int darkval_hbt[9] = {0,2,2,0,6,6,8,8,0}; const int darkval_hbt[9] = {0,2,2,0,6,6,8,8,0};
const int darkval_s12[12] = {0,1,2,3,4,5,0,1,2,3,4,5}; const int darkval_s12[12] = {0,1,2,3,4,5,0,1,2,3,4,5};
const int darkval_e6[6] = {0,4,6,0,4,6}; const int darkval_e6[6] = {0,4,6,0,4,6};
@ -6016,7 +6019,7 @@ EX void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) {
} }
} }
if(qfi.fshape && wmescher) { if(qfi.fshape && wmescher) {
auto& poly = queuepoly(V, cgi.shWall3D[ofs + a], darkena(wcol2 - d * get_darkval(a), 0, 0xFF)); auto& poly = queuepoly(V, cgi.shWall3D[ofs + a], darkena(wcol2 - d * get_darkval(c, a), 0, 0xFF));
#if CAP_TEXTURE #if CAP_TEXTURE
if(texture::config.tstate == texture::tsActive && isize(texture::config.tinf3.tvertices)) { if(texture::config.tstate == texture::tsActive && isize(texture::config.tinf3.tvertices)) {
poly.tinf = &texture::config.tinf3; poly.tinf = &texture::config.tinf3;
@ -6030,14 +6033,14 @@ EX void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) {
} }
} }
else else
queuepoly(V, cgi.shPlainWall3D[ofs + a], darkena(wcol2 - d * get_darkval(a), 0, 0xFF)); queuepoly(V, cgi.shPlainWall3D[ofs + a], darkena(wcol2 - d * get_darkval(c, a), 0, 0xFF));
} }
} }
else { else {
for(int a=0; a<c->type; a++) if(c->move(a)) { for(int a=0; a<c->type; a++) if(c->move(a)) {
color_t t = transcolor(c, c->move(a), wcol); color_t t = transcolor(c, c->move(a), wcol);
if(t) { if(t) {
t = t - get_darkval(a) * ((t & 0xF0F0F000) >> 4); t = t - get_darkval(c, a) * ((t & 0xF0F0F000) >> 4);
queue_transparent_wall(V, cgi.shPlainWall3D[ofs + a], t); queue_transparent_wall(V, cgi.shPlainWall3D[ofs + a], t);
} }
} }