2d3d:: no more mirror markers

This commit is contained in:
Zeno Rogue 2019-05-11 15:21:48 +02:00
parent 40670dc47f
commit 889bf3448c
1 changed files with 1 additions and 1 deletions

View File

@ -2428,7 +2428,7 @@ bool drawMonster(const transmatrix& Vparam, int ct, cell *c, color_t col) {
if(mirr) Vs = Vs * Mirror;
if(inmirrorcount&1) mirr = !mirr;
col = mirrorcolor(geometry == gElliptic ? det(Vs) < 0 : mirr);
if(!mouseout() && !nospins) {
if(!mouseout() && !nospins && GDIM == 2) {
hyperpoint P2 = Vs * inverse(cwtV) * mouseh;
queuechr(P2, 10, 'x', 0xFF00);
}