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Added seven-coloring of the torus. 'Zebra triangles' line pattern used on the torus shows the big triangles.

This commit is contained in:
Zeno Rogue 2018-11-10 19:51:06 +01:00
parent c68de3c94f
commit 888e0c510a

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@ -1287,7 +1287,8 @@ map<char, colortable> colortables = {
{'t', {0x804040, 0x408040, 0x404080, 0x808040 }}, {'t', {0x804040, 0x408040, 0x404080, 0x808040 }},
{'c', {0x202020, 0xC0C0C0}}, {'c', {0x202020, 0xC0C0C0}},
{'F', {0xC0C0C0, 0x202020}}, {'F', {0xC0C0C0, 0x202020}},
{'w', {0x303030, 0xC0C0C0}} {'w', {0x303030, 0xC0C0C0}},
{'v', {0xC00000, 0xC08000, 0xC0C000, 0x00C000, 0xC0C0, 0x00C0, 0xC000C0}},
}; };
color_t random_landscape(cell *c, int mul, int div, int step) { color_t random_landscape(cell *c, int mul, int div, int step) {
@ -1312,6 +1313,12 @@ namespace patterns {
bool displaycodes; bool displaycodes;
char whichShape = 0; char whichShape = 0;
char whichCanvas = 0; char whichCanvas = 0;
int sevenval(cell *c) {
if(!euclid) return 0;
auto p = vec_to_pair(cell_to_vec(c));
return gmod(p.first - p.second * 2, 7);
}
int generateCanvas(cell *c) { int generateCanvas(cell *c) {
switch(whichCanvas) { switch(whichCanvas) {
@ -1385,6 +1392,8 @@ namespace patterns {
return colortables['F'][pseudohept(c)]; return colortables['F'][pseudohept(c)];
case 'T': case 'T':
return nestcolors[pattern_threecolor(c)]; return nestcolors[pattern_threecolor(c)];
case 'v':
return colortables['v'][sevenval(c)];
} }
return canvasback; return canvasback;
} }
@ -1409,6 +1418,9 @@ namespace patterns {
dialog::addItem(XLAT("nice coloring"), 'T'); dialog::addItem(XLAT("nice coloring"), 'T');
if(euclid6)
dialog::addItem(XLAT("seven-coloring"), 'v');
if(stdhyperbolic) { if(stdhyperbolic) {
dialog::addSelItem(XLAT("emerald pattern"), "emerald", 'e'); dialog::addSelItem(XLAT("emerald pattern"), "emerald", 'e');
dialog::addSelItem(XLAT("four elements"), "palace", 'b'); dialog::addSelItem(XLAT("four elements"), "palace", 'b');
@ -1981,8 +1993,18 @@ namespace linepatterns {
void drawPattern(int id, color_t col, cell *c, const transmatrix& V) { void drawPattern(int id, color_t col, cell *c, const transmatrix& V) {
switch(id) { switch(id) {
case patZebraTriangles: case patZebraTriangles:
if(euclid) {
if(patterns::sevenval(c)) break;
queueline(tC0(V), V * tC0(eumove(-1, +3)), col, 3 + vid.linequality);
queueline(tC0(V), V * tC0(eumove(-3, +2)), col, 3 + vid.linequality);
queueline(tC0(V), V * tC0(eumove(-2, -1)), col, 3 + vid.linequality);
queueline(tC0(V), V * tC0(eumove(+1, -3)), col, 3 + vid.linequality);
queueline(tC0(V), V * tC0(eumove(+3, -2)), col, 3 + vid.linequality);
queueline(tC0(V), V * tC0(eumove(+2, +1)), col, 3 + vid.linequality);
break;
}
if(zebra40(c) / 4 == 10) { if(zebra40(c) / 4 == 10) {
bool all = true; bool all = true;
hyperpoint tri[3]; hyperpoint tri[3];