From 885c379b658de0c7cc17d5d070542325eeb653dd Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Mon, 23 Jul 2018 14:04:32 +0200 Subject: [PATCH] queuecircleat now draws stars instead if stereo::mode or in spherical geometry --- graph.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/graph.cpp b/graph.cpp index fce85348..6becd86d 100644 --- a/graph.cpp +++ b/graph.cpp @@ -4893,6 +4893,11 @@ void fallingMonsterAnimation(cell *c, eMonster m, int id) { void queuecircleat(cell *c, double rad, int col) { if(!c) return; if(!gmatrix.count(c)) return; + if(stereo::mode || sphere) { + dynamicval p(poly_outline, col); + queuepolyat(gmatrix[c] * spin(ticks / 100.), shGem[1], 0, PPR_LINE); + return; + } queuecircle(gmatrix[c], rad, col); if(!wmspatial) return; if(highwall(c))