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rogueviz:: change the vertex shape (make it smaller or disable vertices altogether)

This commit is contained in:
Zeno Rogue 2018-07-04 14:34:58 +02:00
parent 45ddd6303e
commit 87534ac492

View File

@ -30,6 +30,7 @@ bool showlabels = false;
bool specialmark = false;
bool rog3 = false;
int vertex_shape = 1;
ld ggamma = .5;
@ -998,25 +999,32 @@ void storeline(vector<glvertex>& tab, const hyperpoint& h1, const hyperpoint& h2
storelineto(tab, h1, h2);
}
hpcshape *vshapes[4] = { &shDisk, &shDisk, &shHeptaMarker, &shSnowball };
void queuedisk(const transmatrix& V, const colorpair& cp, bool legend) {
if(legend && (int) cp.color1 == (int) 0x000000FF && backcolor == 0)
poly_outline = 0x606060FF;
else
poly_outline = 0x000000FF;
transmatrix V1;
if(rog3) {
auto& sh = *(vshapes[vertex_shape]);
if(vertex_shape == 0) ;
else if(rog3) {
int p = poly_outline; poly_outline = OUTLINE_TRANS;
queuepolyat(V, shDisk, 0x80, PPR_MONSTER_SHADOW);
queuepolyat(V, sh, 0x80, PPR_MONSTER_SHADOW);
poly_outline = p;
queuepolyat(mscale(V, geom3::BODY), shDisk, cp.color1, PPR_MONSTER_HEAD);
queuepolyat(V1 = mscale(V, geom3::BODY), sh, cp.color1, PPR_MONSTER_HEAD);
}
else {
queuepoly(V, shDisk, cp.color1);
queuepoly(V1 = V, sh, cp.color1);
}
if(cp.shade == 't') queuepoly(V, shDiskT, cp.color2);
if(cp.shade == 's') queuepoly(V, shDiskS, cp.color2);
if(cp.shade == 'q') queuepoly(V, shDiskSq, cp.color2);
if(cp.shade == 'm') queuepoly(V, shDiskM, cp.color2);
if(cp.shade == 't') queuepoly(V1, shDiskT, cp.color2);
if(cp.shade == 's') queuepoly(V1, shDiskS, cp.color2);
if(cp.shade == 'q') queuepoly(V1, shDiskSq, cp.color2);
if(cp.shade == 'm') queuepoly(V1, shDiskM, cp.color2);
}
void drawVertex(const transmatrix &V, cell *c, shmup::monster *m) {
@ -1539,6 +1547,9 @@ int readArgs() {
else if(argis("-nolegend")) {
legend.clear();
}
else if(argis("-rvshape")) {
shift(); vertex_shape = argi() & 3;
}
// graphical output
//------------------
@ -1567,6 +1578,7 @@ void showMenu() {
dialog::addSelItem(XLAT("background color"), itsh(backcolor), 'b');
dialog::addSelItem(XLAT("gamma value for edges"), fts(ggamma), 'g');
dialog::addBoolItem(XLAT("vertices in 3D"), rog3, 'v');
dialog::addSelItem(XLAT("vertex shape"), its(vertex_shape), 'w');
if(kind == kKohonen)
kohonen::showMenu();
@ -1585,6 +1597,7 @@ void showMenu() {
}
else if(uni == 'l') showlabels = !showlabels;
else if(uni == 'v') rog3 = !rog3;
else if(uni == 'w') vertex_shape = (1 + vertex_shape) & 3;
else if(uni == 'x') specialmark = !specialmark;
else if(uni == 'b') backcolor ^= 0xFFFFFF, bordcolor ^= 0xFFFFFF, forecolor ^= 0xFFFFFF;
else if(uni == 'g') {