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'remove faraway cells from the memory' option
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@@ -2142,6 +2142,12 @@ void giantLandSwitch(cell *c, int d, cell *from) {
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c->monst = moRatling;
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}
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break;
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case laMemory:
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c->wall = waChasm;
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if(d == 7 && !c->monst && hrand(2000) < 4)
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c->monst = moGhost;
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break;
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}
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}
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