From 856e1147a178cb432e3ae1398e0ca064d8b8d4a7 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Mon, 22 Jul 2019 11:22:21 +0200 Subject: [PATCH] floor textures now work with >8 sides --- floorshapes.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/floorshapes.cpp b/floorshapes.cpp index 491b43e9..ee0ccdc6 100644 --- a/floorshapes.cpp +++ b/floorshapes.cpp @@ -901,7 +901,7 @@ void draw_shape_for_texture(floorshape* sh) { hyperpoint v1 = hpxyz3(0.25, 0.25, 0, 0); hyperpoint v2 = hpxyz3(0.25, -0.25, 0, 0); - for(int a=0; a<8; a++) + for(int a=0; a