From 84ada5184f212d11d9b99fcfa712959644010027 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Wed, 27 Mar 2024 17:24:11 +0100 Subject: [PATCH] Space Rock monsters now drop treasure only if in Space Rock land --- attack.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/attack.cpp b/attack.cpp index 32e4a029..84e2aac0 100644 --- a/attack.cpp +++ b/attack.cpp @@ -757,7 +757,7 @@ EX void killMonster(cell *c, eMonster who, flagtype deathflags IS(0)) { // a reward for killing him before he shoots! c->item = itOrbDragon; } - if(m == moAsteroid && !shmup::on && c->item == itNone && c->wall != waChasm) { + if(m == moAsteroid && !shmup::on && c->item == itNone && c->wall != waChasm && c->land == laAsteroids) { c->item = itAsteroid; changes.value_add(splitrocks, 2); }