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fixed a bug with Archimedean hyperbolic tilings

This commit is contained in:
Zeno Rogue 2019-08-14 08:22:21 +02:00
parent 1a7d7c8db8
commit 843a53d07c

View File

@ -681,7 +681,7 @@ cdata *getHeptagonCdata_legacy(heptagon *h) {
if(sphere || quotient) h = currentmap->gamestart()->master;
if(h == currentmap->gamestart()->master) {
if(h == currentmap->getOrigin()) {
h->cdata = new cdata(orig_cdata);
for(int& v: h->cdata->val) v = 0;
h->cdata->bits = reptilecheat ? (1 << 21) - 1 : 0;