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'circles' are now drawn on all copies in quotient geometries
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@@ -49,6 +49,8 @@ struct display_data {
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void set_all(int ed);
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/** Which copy of the player cell? */
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transmatrix which_copy;
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/** On-screen coordinates for all the visible cells. */
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unordered_map<cell*, vector<transmatrix>> all_drawn_copies;
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};
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#define View (::hr::current_display->view_matrix)
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