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fixed crashes with Canvas
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@@ -211,7 +211,7 @@ EX void initgame() {
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pregen();
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setdist(cwt.at, BARLEV, NULL);
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if(isCyclic(specialland)) {
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if(isCyclic(specialland) || specialland == laCanvas) {
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#if CAP_COMPLEX2
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camelot::anthraxBonus = items[itHolyGrail];
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#endif
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