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MAJOR CHANGE: replaced (transmatrix,band_shift) pair with shiftmatrix
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2
glhr.cpp
2
glhr.cpp
@@ -824,7 +824,7 @@ EX void set_linewidth(ld lw) {
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EX void switch_to_text(const vector<glvertex>& v, const vector<glvertex>& t) {
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current_display->next_shader_flags = GF_TEXTURE;
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dynamicval<eModel> pm(pmodel, mdPixel);
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if(!svg::in) current_display->set_all(0);
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if(!svg::in) current_display->set_all(0, 0);
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vertices_texture(v, t, 0, 0);
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}
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