From 82d9124d3f6ef558d4961e2c45eb4b13407fa6db Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Thu, 7 Apr 2022 20:52:33 +0200 Subject: [PATCH] fixed hadoken missiles not displaying correctly in shmup 3D --- shmup.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/shmup.cpp b/shmup.cpp index 673aa751..583e90b3 100644 --- a/shmup.cpp +++ b/shmup.cpp @@ -3099,7 +3099,7 @@ bool celldrawer::draw_shmup_monster() { else col = (minf[m->get_parenttype()].color << 8) | 0xFF; if(getcs().charid >= 4) { - queuepoly(mmscale(view, 1.15), cgi.shPHead, col); + queuepoly(GDIM == 3 ? mscale(view, cgi.BODY) : mmscale(view, 1.15), cgi.shPHead, col); ShadowV(view, cgi.shPHead); } else if(peace::on) {