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multigame support, including dualmode
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@@ -942,7 +942,9 @@ ld realradius() {
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void drawmessage(const string& s, int& y, color_t col) {
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int rrad = (int) realradius();
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int space;
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if(y > current_display->ycenter + rrad * vid.stretch)
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if(dual::state)
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space = vid.xres;
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else if(y > current_display->ycenter + rrad * vid.stretch)
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space = vid.xres;
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else if(y > current_display->ycenter)
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space = current_display->xcenter - rhypot(rrad, (y-current_display->ycenter) / vid.stretch);
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