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vr:: fixed spinEdge in product spaces

This commit is contained in:
Zeno Rogue 2021-02-04 21:42:25 +01:00
parent c1386d49b7
commit 822be6709f

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@ -1726,7 +1726,9 @@ EX void spinEdge(ld aspd) {
transmatrix V = T * get_view_orientation();
hyperpoint h = inverse(V) * C0;
V = V * rgpushxto0(h);
if(!prod) {
V = V * rgpushxto0(h);
}
V = cspin(2, 1, 90 * degree) * V;
@ -1745,7 +1747,9 @@ EX void spinEdge(ld aspd) {
vrhr::be_33(V);
V = cspin(1, 2, 90 * degree) * V;
get_view_orientation() = inverse(T) * V * gpushxto0(h);
V = inverse(T) * V;
if(!prod) V = V * gpushxto0(h);
get_view_orientation() = V;
return;
}
#endif