fixed wall coordinates for Nil, also now check for 'nil' instead of geometry == gNil

This commit is contained in:
Zeno Rogue 2021-03-21 11:32:27 +01:00
parent ed2b78aa9a
commit 820c640212
1 changed files with 3 additions and 3 deletions

View File

@ -734,7 +734,7 @@ void geometry_information::compute_cornerbonus() { }
// Make a wall
hyperpoint ray_kleinize(hyperpoint h, int id, ld pz) {
if(geometry == gNil && among(id, 2, 5)) h[2] = 0;
if(nil && among(id, 2, 5)) h[2] = 0;
#if CAP_BT
if(hyperbolic && bt::in()) {
// ld co = vid.binary_width / log(2) / 4;
@ -807,7 +807,7 @@ void geometry_information::make_wall(int id, vector<hyperpoint> vertices, vector
auto kv1 = ray_kleinize(v1, id, altitudes[a]);
auto kv2 = ray_kleinize(v2, id, altitudes[b]);
auto kvc = ray_kleinize(ocenter, id, center_altitude);
transmatrix T = build_matrix(kv1, kv2, kvc, point31(.11,.19,.3));
transmatrix T = build_matrix(kv1, kv2, kvc, point31(1e-4,2e-4,7e-4)); // 11,.19,.3));
T = inverse(T);
raywall.push_back(T);
}
@ -1074,7 +1074,7 @@ void geometry_information::create_wall3d() {
make_wall(8, {pt(-3,+1,+1), pt(+3,+1,+1), pt(+3,+3,+1), pt(-3,+3,+1)});
}
if(geometry == gNil) {
if(nil) {
for(int i=0; i<S7; i++) {
vector<hyperpoint> fvs = nilv::current_ns().facevertices[i];
using nilv::nilwidth;