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crossbow:: fixed Z-fighting and arrow paths not visible in FPP
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@@ -2977,14 +2977,14 @@ auto hooksw = addHook(hooks_swapdim, 100, [] {
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});
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#endif
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}
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shiftmatrix at_missile_level(const shiftmatrix& T) {
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EX shiftmatrix at_missile_level(const shiftmatrix& T) {
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if(WDIM == 3) return T;
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if(GDIM == 3) return orthogonal_move(T, cgi.BODY);
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return at_smart_lof(T, 1.15);
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}
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EX }
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bool celldrawer::draw_shmup_monster() {
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using namespace shmup;
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#if CAP_SHAPES
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