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rogueviz::fundamental:: starter is fixed now
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@ -9,6 +9,7 @@ namespace fundamental {
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color_t color1, color2;
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cell *starter;
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map<cell*, int> same;
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map<cell*, shiftmatrix> gm;
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@ -63,11 +64,11 @@ void fundamental_marker() {
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same.clear();
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gm.clear();
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same[cwt.at] = 0;
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gm[cwt.at] = ggmatrix(cwt.at);
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same[starter] = 0;
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gm[starter] = ggmatrix(starter);
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vector<cell*> cells;
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cells.push_back(cwt.at);
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cells.push_back(starter);
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int tree_edges = 0;
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int face_edges = 0;
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@ -231,6 +232,7 @@ int readArgs() {
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if(0) ;
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else if(argis("-fundamental")) {
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start_game(); starter = cwt.at;
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shift(); funmode = argi();
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shift(); color1 = arghex();
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shift(); color2 = arghex();
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