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fixed display for Hell unlock
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@ -1131,7 +1131,7 @@ LAND( 0xC00000, "Hell", laHell, ZERO, itHell, RESERVED,
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"A land filled with demons and molten sulphur. Abandon all hope ye who enter here!"
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)
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NATIVE((m == moLesser || m == moGreater) ? 2 : 0)
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REQ(NUMBER(orbsUnlocked(), lands_for_hell(), XLAT("Finished lands required: %1 (collect %2 treasure)\n", "9", its(R10))))
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REQ(NUMBER(orbsUnlocked(), lands_for_hell(), XLAT("Finished lands required: %1 (collect %2 treasure)\n", its(lands_for_hell()), its(R10))))
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LAND( 0x00FF00, "Cocytus", laCocytus, ZERO | LF_ICY, itSapphire, RESERVED,
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cocytushelp
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