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first approach to Cursed Land
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@@ -1681,6 +1681,11 @@ ITEM('>', 0xFF6060, "fatigue", itFatigue, IC_NAI, ZERO, RESERVED, osNone,
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MONSTER('H', 0x181818, "Hag", moHexer, CF_FACE_UP, RESERVED, moYeti,
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"Hags can curse you from afar!")
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LAND(0xC0C0FF, "Cursed Land", laCursed, 0, itCursed, RESERVED,
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"This land is full of curses!")
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ITEM('/', 0x211F6F, "Cursed Gold", itCursed, IC_TREASURE, ZERO, RESERVED, osNone,
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"A cursed gold.")
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//shmupspecials
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MONSTER( '@', 0xC0C0C0, "Rogue", moPlayer, CF_FACE_UP | CF_PLAYER, RESERVED, moNone, "In the Shoot'em Up mode, you are armed with thrown Knives.")
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