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fixed Dice achievements

This commit is contained in:
Zeno Rogue 2021-06-03 15:11:32 +02:00
parent 982377c26c
commit 805f33d8fa

View File

@ -388,7 +388,7 @@ EX void pushThumper(const movei& mi) {
if(w == waRichDie && dice::data[cto].happy() > 0) { if(w == waRichDie && dice::data[cto].happy() > 0) {
cto->wall = waHappyDie; cto->wall = waHappyDie;
if(cto->land == laDice && th->land == laDice) { if(cto->land == laDice && th->land == laDice) {
items[itDice]++; gainItem(itDice);
addMessage(XLAT("The die is now happy, and you are rewarded!")); addMessage(XLAT("The die is now happy, and you are rewarded!"));
} }
else { else {