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nilrider:: no levellines by default
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@ -346,7 +346,7 @@ void level::init() {
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scale = abs(maxx - minx) / isize(map_tiles[0]);
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scale = abs(maxx - minx) / isize(map_tiles[0]);
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println(hlog, "SCALE IS ", this->scale);
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println(hlog, "SCALE IS ", this->scale);
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levellines_for = new_levellines_for = C0;
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levellines_for = new_levellines_for = Hypc;
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if(1) {
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if(1) {
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int tY = isize(map_tiles);
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int tY = isize(map_tiles);
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