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improved Rug in various models
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3
rug.cpp
3
rug.cpp
@@ -1081,9 +1081,10 @@ EX void drawRugScene() {
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rug.V = rugView;
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rug.offset_texture = 0;
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rug.tinf = &tinf;
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rug.flags = POLY_TRIANGLES | POLY_FAT | POLY_PRINTABLE;
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rug.flags = POLY_TRIANGLES | POLY_FAT | POLY_PRINTABLE | POLY_ALWAYS_IN | POLY_ISSIDE;
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dynamicval<projection_configuration> p(pconf, rconf);
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calcparam();
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drawqueue();
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}
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