diff --git a/classes.cpp b/classes.cpp index a1ed8149..7b07cfd4 100644 --- a/classes.cpp +++ b/classes.cpp @@ -1897,12 +1897,14 @@ eLand land_scape[LAND_SCAPE] = { laCrossroads, laCrossroads2, laCrossroads3 }; -#define LAND_TAC 50 +#define LAND_TAC 56 struct landtacinfo { eLand l; int tries, multiplier; }; landtacinfo land_tac[LAND_TAC] = { - {laIce, 10, 1}, {laDesert, 10, 1}, {laMotion, 10, 1}, {laCaves, 10, 1}, {laAlchemist, 10, 1}, + {laIce, 10, 1}, {laDesert, 10, 1}, + {laHunting, 5, 2}, + {laMotion, 10, 1}, {laCaves, 10, 1}, {laAlchemist, 10, 1}, {laJungle, 10, 1}, {laMirror, 10, 1}, {laZebra, 10, 1}, {laPalace, 10, 1}, {laOcean, 10, 1}, {laLivefjord, 10, 1}, {laWarpCoast, 10, 1}, {laRlyeh, 10, 1}, {laHell, 10, 1}, {laDryForest, 10, 1}, {laWineyard, 10, 1}, {laReptile, 10, 1}, @@ -1916,9 +1918,13 @@ landtacinfo land_tac[LAND_TAC] = { {laTemple, 5, 2}, {laMinefield, 5, 2}, {laPower, 5, 2}, {laHive, 5, 2}, {laRedRock, 5, 2}, {laStorms, 5, 2}, {laOvergrown, 5, 2}, {laClearing, 5, 2}, - {laWhirlwind, 5, 2}, {laRose, 5, 2}, {laDragon, 2, 5}, {laTortoise, 1, 10}, + {laWhirlwind, 5, 2}, + {laBlizzard, 10, 1}, + {laRose, 5, 2}, {laVolcano, 10, 1}, {laDragon, 2, 5}, {laTortoise, 1, 10}, {laBurial, 5, 2}, + {laBlizzard, 5, 2}, {laElementalWall, 10, 1}, {laTrollheim, 5, 2}, + {laPrairie, 5, 2}, {laBull, 5, 2}, {laCrossroads, 10, 1}, {laCrossroads2, 10, 1}, {laCrossroads3, 10, 1}, {laCrossroads4, 10, 1},