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better Emerald in Octagon chamfered
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@ -648,7 +648,7 @@ EX void giantLandSwitch(cell *c, int d, cell *from) {
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}
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else if(a4 || arcm::in() || cryst || bt::in() || S3 >= OINF)
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c->wall = hrand(100) < 50 ? waCavefloor : waCavewall;
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else if(!BITRUNCATED) {
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else if(!BITRUNCATED && geometry != gOctagon) {
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if(polarb50(c))
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c->wall = waCavewall;
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else c->wall = waCavefloor;
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