dual:: start in CR4 by default, also store firstland

This commit is contained in:
Zeno Rogue 2019-05-29 15:58:49 +02:00
parent e8417e5c51
commit 7ec6571a10
1 changed files with 2 additions and 0 deletions

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@ -9,6 +9,7 @@ namespace hr {
void gamedata_all(gamedata& gd) {
gd.index = 0;
gd.store(firstland);
gd.store(currentmap);
gd.store(cwt);
gd.store(allmaps);
@ -178,6 +179,7 @@ namespace dual {
// dynamicval<display_data*> pds(current_display, &subscreens::player_displays[s]);
variation = eVariation::pure;
geometry = s == 0 ? gEuclidSquare : gArchimedean;
firstland = specialland = laCrossroads4;
arcm::current.parse("4,4,4,4,4");
scales[s] = vid.scale;
dgd[s].storegame();