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primitive rendering now implemented for stretched H2xE; removed the old implementation of SL(2,R)
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@@ -2039,7 +2039,6 @@ EX void draw_main() {
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if(ray::in_use && !ray::comparison_mode) {
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ray::cast();
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reset_projection();
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if(stretch::in()) return; /*primitive not implemented */
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}
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DEBB(DF_GRAPH, ("outcircle"));
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