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primitive rendering now implemented for stretched H2xE; removed the old implementation of SL(2,R)

This commit is contained in:
Zeno Rogue
2020-07-22 00:19:13 +02:00
parent 9ba448af94
commit 7e85f07458
7 changed files with 381 additions and 269 deletions

View File

@@ -2039,7 +2039,6 @@ EX void draw_main() {
if(ray::in_use && !ray::comparison_mode) {
ray::cast();
reset_projection();
if(stretch::in()) return; /*primitive not implemented */
}
DEBB(DF_GRAPH, ("outcircle"));