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vr:: two new actions

This commit is contained in:
Zeno Rogue 2020-11-22 17:41:44 +01:00
parent 60a037265f
commit 7e3ecab8ed

6
vr.cpp
View File

@ -454,6 +454,12 @@ vector<digital_action_data> dads = {
digital_action_data("/actions/game/in/MoveRight", [] { return (cmode && sm::NORMAL); }, [] (bool last, bool curr) {
move_according_to(vr::TrackedControllerRole_RightHand, last, curr);
}),
digital_action_data("/actions/game/in/Drop", [] { return (cmode && sm::NORMAL); }, [] (bool last, bool curr) {
if(curr && !last) dialog::queue_key('g');
}),
digital_action_data("/actions/game/in/Skip turn", [] { return (cmode && sm::NORMAL); }, [] (bool last, bool curr) {
if(curr && !last) dialog::queue_key('s');
}),
digital_action_data("/actions/game/in/EnterMenu", [] { return (cmode && sm::NORMAL); }, [] (bool last, bool curr) {
if(curr && !last) dialog::queue_key(PSEUDOKEY_MENU);
}),