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https://github.com/zenorogue/hyperrogue.git
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added missing names for indent_finish
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@@ -337,7 +337,7 @@ EX debugflag debug_joy = {"joy"};
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EX void countJoysticks() {
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#if SDLVER == 1
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indenter_finish(debug_init_joy, "countJoysticks");
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indenter_finish ijoy(debug_init_joy, "countJoysticks");
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int numsticks = SDL_NumJoysticks();
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sticks.resize(numsticks);
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for(int i=0; i<numsticks; i++) {
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@@ -370,7 +370,7 @@ EX void delete_joystick(int instance) {
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EX void initJoysticks() {
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indenter_finish(debug_init_joy, "initJoysticks");
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indenter_finish ijoy(debug_init_joy, "initJoysticks");
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if (SDL_error_in(SDL_InitSubSystem(SDL_INIT_JOYSTICK)))
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{
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@@ -391,7 +391,7 @@ EX void initJoysticks() {
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}
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EX void closeJoysticks() {
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indenter_finish(debug_init_joy, "closeJoysticks");
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indenter_finish ijoy(debug_init_joy, "closeJoysticks");
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for(auto& s: sticks) {
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#if SDLVER >= 2
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if(s.gc) SDL_GameControllerClose(s.gc); else
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@@ -419,7 +419,7 @@ EX void read_joy_axes() {
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}
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EX void checkjoy() {
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indenter_finish(debug_joy, "checkjoy");
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indenter_finish ijoy(debug_joy, "checkjoy");
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if(!DEFAULTCONTROL) return;
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ld joyvalue1 = sqr(vid.joyvalue);
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ld joyvalue2 = sqr(vid.joyvalue2);
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@@ -984,7 +984,7 @@ namespace deck {
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#endif
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EX void mainloopiter() {
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indenter_finish(debug_control, "mainloopiter");
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indenter_finish imainloop(debug_control, "mainloopiter");
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GLWRAP;
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#if !CAP_SDLGFX && !CAP_GL
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@@ -1310,7 +1310,7 @@ EX void refresh_if_needed() {
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EX void handle_event(SDL_Event& ev) {
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bool normal = cmode & sm::NORMAL;
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indenter_finish(debug_control, "got event type #" + its(ev.type));
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indenter_finish ievent(debug_control, "got event type #" + its(ev.type));
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int sym = 0;
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int uni = 0;
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shiftmul = 1;
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