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multigame:: save hybrid::csteps and patterns::rwalls
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@ -62,12 +62,14 @@ void gamedata_all(gamedata& gd) {
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gd.store(*current_display);
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gd.store(cgip);
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gd.store(hybrid::underlying);
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gd.store(hybrid::csteps);
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gd.store(hybrid::underlying_cgip);
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gd.store_ptr(vid);
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gd.store(sightrange_bonus);
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gd.store(genrange_bonus);
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gd.store(gamerange_bonus);
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gd.store(targets);
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gd.store(patterns::rwalls);
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if(GDIM == 3) {
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gd.store(radarlines);
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gd.store(radarpoints);
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