mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2025-10-24 18:37:39 +00:00
fixes to make the Emscripten web version compile correctly
This commit is contained in:
16
shmup.cpp
16
shmup.cpp
@@ -139,6 +139,7 @@ string listkeys(int id) {
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for(int i=0; i<512; i++)
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if(vid.scfg.keyaction[i] == id)
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lk = lk + " " + SDL_GetKeyName(SDLKey(i));
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#if CAP_JOY
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for(int i=0; i<numsticks; i++) for(int k=0; k<SDL_JoystickNumButtons(sticks[i]) && k<MAXBUTTON; k++)
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if(vid.scfg.joyaction[i][k] == id) {
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lk = lk + " " + cts('A'+i)+"-B"+its(k);
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@@ -148,6 +149,7 @@ string listkeys(int id) {
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if(vid.scfg.hataction[i][k][d] == id) {
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lk = lk + " " + cts('A'+i)+"-"+"URDL"[d];
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}
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#endif
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return lk;
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#else
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return "";
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@@ -191,6 +193,7 @@ void showShmupConfig() {
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shmupnumkeys = CMDS_PAN;
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shmupcmdtable = pancmds;
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}
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#if CAP_JOY
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else if(sc == SCJOY) {
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dialog::init();
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getcstat = ' ';
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@@ -220,6 +223,7 @@ void showShmupConfig() {
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dialog::addBoolItem(XLAT("Configure dead zones"), (configdead), 'z');
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dialog::display();
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}
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#endif
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else if(sc == 0) {
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dialog::init(SHMUPTITLE);
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@@ -251,8 +255,10 @@ void showShmupConfig() {
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dialog::addBreak(100);
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if(vid.scfg.players > 2)
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dialog::addItem(XLAT("configure player 3") + dsc(2), '3');
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#if CAP_JOY
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else if(vid.scfg.players == 1 && !shmupcfg && !shmupcfg && !multi::alwaysuse)
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dialog::addItem(XLAT("old style joystick configuration"), 'b');
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#endif
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else dialog::addBreak(100);
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if(vid.scfg.players > 3)
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dialog::addItem(XLAT("configure player 4") + dsc(3), '4');
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@@ -274,11 +280,13 @@ void showShmupConfig() {
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dialog::addItem(XLAT("configure panning and general keys"), 'p');
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else dialog::addBreak(100);
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#if CAP_JOY
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if(numsticks > 0) {
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if(shmupcfg || multi::alwaysuse || vid.scfg.players > 1)
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dialog::addItem(XLAT("configure joystick axes"), 'j');
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else dialog::addBreak(100);
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}
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#endif
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if(multi::players > 1)
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dialog::addItem(XLAT("reset per-player statistics"), 'r');
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@@ -343,9 +351,13 @@ void handleConfig(int sym, int uni) {
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else if(uni == '5') vid.scfg.subconfig = 6;
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else if(uni == '6') vid.scfg.subconfig = 7;
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else if(uni == '7') vid.scfg.subconfig = 8;
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#if CAP_JOY
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else if(uni == 'j') vid.scfg.subconfig = SCJOY;
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#endif
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else if(uni == 'a') multi::alwaysuse = !multi::alwaysuse;
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#if CAP_JOY
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else if(uni == 'b') pushScreen(showJoyConfig);
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#endif
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else if(uni == 'r')
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for(int i=0; i<MAXPLAYER; i++)
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kills[i] = deaths[i] = treasures[i] = 0;
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@@ -621,7 +633,8 @@ void handleInput(int delta) {
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for(int i=0; i<SDLK_LAST; i++) if(keystate[i])
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pressaction(vid.scfg.keyaction[i]);
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#if CAP_JOY
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for(int j=0; j<numsticks; j++) {
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for(int b=0; b<SDL_JoystickNumButtons(sticks[j]) && b<MAXBUTTON; b++)
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@@ -644,6 +657,7 @@ void handleInput(int delta) {
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axespressed[vid.scfg.axeaction[j][b] % SHMUPAXES] += value;
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}
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}
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#endif
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if(keystate[SDLK_LCTRL] || keystate[SDLK_RCTRL]) d /= 5;
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