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fixed model boundary drawing on spheres
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9debf3c848
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@ -5096,10 +5096,12 @@ void drawfullmap() {
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ptds.clear();
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ptds.clear();
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if(!vid.goteyes && !euclid && (pmodel == mdDisk || pmodel == mdBall)) {
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if(!vid.goteyes && !euclid && (pmodel == mdDisk || pmodel == mdBall || (sphere && (pmodel == mdEquidistant || pmodel == mdEquiarea)))) {
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double rad = vid.radius;
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double rad = vid.radius;
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if(sphere) {
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if(sphere) {
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if(!vid.grid && !elliptic)
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if(pmodel == mdEquidistant || pmodel == mdEquiarea)
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;
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else if(!vid.grid && !elliptic)
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rad = 0;
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rad = 0;
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else if(vid.alphax <= 0)
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else if(vid.alphax <= 0)
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;
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;
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