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	fixed the Slaying+side attack combo
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		@@ -1552,7 +1552,7 @@ EX void sideAttackAt(cell *mf, int dir, cell *mt, eMonster who, eItem orb, cell
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    if(who != moPlayer) markOrb(itOrbEmpathy);
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    int kk = 0;
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    if(orb == itOrbPlague) kk = tkills();
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    if(attackMonster(mt, AF_NORMAL | AF_SIDE | AF_MSG, who) || isAnyIvy(m)) {
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    if(attackMonster(mt, AF_NORMAL | f | AF_MSG, who) || isAnyIvy(m)) {
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      if(orb == itOrbPlague && kk < tkills())
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        plague_kills++;
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      if(mt->monst != m) spread_plague(mf, mt, dir, who);
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