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3d:: the 't' key now targets the same target as the mouse
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@ -400,7 +400,7 @@ void handleKeyNormal(int sym, int uni) {
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cell *c = whirlwind::jumpDestination(cwt.at);
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if(c) centerover.at = c;
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}
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targetRangedOrb(centerover.at, roKeyboard);
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targetRangedOrb(DIM == 3 ? mouseover : centerover.at, roKeyboard);
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sym = 0; uni = 0;
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}
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}
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