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	3d:: the 't' key now targets the same target as the mouse
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		| @@ -400,7 +400,7 @@ void handleKeyNormal(int sym, int uni) { | ||||
|         cell *c = whirlwind::jumpDestination(cwt.at); | ||||
|         if(c) centerover.at = c; | ||||
|         } | ||||
|       targetRangedOrb(centerover.at, roKeyboard); | ||||
|       targetRangedOrb(DIM == 3 ? mouseover : centerover.at, roKeyboard); | ||||
|       sym = 0; uni = 0; | ||||
|       } | ||||
|     } | ||||
|   | ||||
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