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	ls:: fixed dragons not appearing in hv
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		| @@ -1051,7 +1051,8 @@ EX void giantLandSwitch(cell *c, int d, cell *from) { | ||||
|               createMov(c2, i); | ||||
|               int j = c2->c.spin(i); | ||||
|               cell *c3 = c2->move(i); | ||||
|               if(c3->monst || c3->bardir != NODIR || c3->wall || c3->mpdist <= 7) break; | ||||
|               setdist(c3, 9, c2); | ||||
|               if(c3->monst || (ls::hv_structure() ? c3->land != laDragon : c3->bardir != NODIR) || c3->wall || c3->mpdist <= 7) break; | ||||
|               c2 = c3; | ||||
|               c2->monst = moDragonTail; | ||||
|               c2->hitpoints = 1; | ||||
|   | ||||
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