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racing:: disabling splitscreen works (except second player movement)

This commit is contained in:
Zeno Rogue 2022-03-27 09:52:54 +02:00
parent d294128ac8
commit 7af95b950a

View File

@ -800,10 +800,27 @@ EX bool set_view() {
if(use_standard_centering()) return false;
if(player_relative && specialland == laAsteroids) return false;
transmatrix at = ypush(-vid.yshift) * unshift(ggmatrix(who->base)) * who->at;
hyperpoint at;
transmatrix atm;
if(multi::players == 1 || multi::split_screen) {
atm = ypush(-vid.yshift) * unshift(ggmatrix(who->base)) * who->at;
at = atm * C0;
}
else {
at = Hypc;
hyperpoint first;
for(int i=0; i<multi::players; i++) {
hyperpoint h = ypush(-vid.yshift) * unshift(ggmatrix(shmup::pc[i]->base)) * tC0(shmup::pc[i]->at);;
if(i == 0) first = h;
at += h;
}
at /= multi::players;
at = normalize(at);
atm = rgpushxto0(at) * spin(-90*degree) * rspintox(gpushxto0(at) * first);
}
if(racing::player_relative || quotient || (kite::in() && GDIM == 3)) {
View = iso_inverse(at) * View;
View = iso_inverse(atm) * View;
}
else {
/* this works only in isotropic geometries, but we don't really care about this in 3D */
@ -816,7 +833,7 @@ EX bool set_view() {
transmatrix T = spintox(iT1 * T2 * C0);
hyperpoint h = T * iT1 * ypush(vid.yshift) * at * C0;
hyperpoint h = T * iT1 * ypush(vid.yshift) * at;
ld y = GDIM == 2 ? asin_auto(h[1]) : asin_auto(hypot(h[1], h[2]));
ld x = asin_auto(h[0] / cos_auto(y));
x += race_advance;