1
0
mirror of https://github.com/zenorogue/hyperrogue.git synced 2025-12-25 06:56:01 +00:00

disabled game playing if 'renderonce' is on; in Android LR, clicking gives the menu instead of doing something else

This commit is contained in:
Zeno Rogue
2018-03-02 13:05:31 +01:00
parent 166e394e35
commit 7ab6cb3c8b
4 changed files with 21 additions and 7 deletions

View File

@@ -756,6 +756,18 @@ void mobile_draw(MOBPAR_FORMAL) {
}
#endif
bool normal_reaction = !inmenu;
if(normal_reaction && stereo::mode == stereo::sLR) {
normal_reaction = false;
if(lclicked && !clicked) {
if(rug::rugged)
rug::select();
else
pushScreen(showStereo);
}
}
if(andmode == 2 && size(screens) != 1) andmode = 12;
if((cmode & sm::NORMAL) && getcstat == '-')
@@ -769,7 +781,7 @@ void mobile_draw(MOBPAR_FORMAL) {
displayTexts();
#endif
if(clicked && lclicked && andmode == 1 && (cmode & sm::NORMAL)) {
if(clicked && lclicked && andmode == 1 && normal_reaction) {
if(!mouseout2() && mouseoh[2] < 50 && mouseh[2] < 50 && !rug::rugged) {
panning(mouseoh, mouseh);
}
@@ -778,16 +790,16 @@ void mobile_draw(MOBPAR_FORMAL) {
static int lticks_rug;
#if CAP_RUG
if(andmode == 1 && !inmenu && rug::rugged && clicked)
if(andmode == 1 && normal_reaction && rug::rugged && clicked)
rug::move_forward((ticks - lticks_rug) / 2500.);
#endif
lticks_rug = ticks;
if(andmode == 1 && lclicked && !clicked && !inmenu && mouseover)
if(andmode == 1 && lclicked && !clicked && normal_reaction && mouseover)
performMarkCommand(mouseover);
if(clicked && andmode == 2 && (mouseover != lmouseover || mouseovers != lmouseovers) && !inmenu) {
if(clicked && andmode == 2 && (mouseover != lmouseover || mouseovers != lmouseovers) && normal_reaction) {
addMessage(mouseovers);
lmouseovers = mouseovers;
}