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slide_restore_all on geometryreset
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2
tour.cpp
2
tour.cpp
@ -104,6 +104,8 @@ EX void setCanvas(presmode mode, char canv) {
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start_game();
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start_game();
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resetview();
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resetview();
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}
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}
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if(mode == pmGeometryReset)
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slide_restore_all();
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if(mode == pmStop) {
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if(mode == pmStop) {
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gamestack::pop();
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gamestack::pop();
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slide_restore_all();
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slide_restore_all();
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