From 7a7ee1a13f263a9dd0e71d9c8605846db83c2932 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Sun, 18 Sep 2022 13:46:47 +0200 Subject: [PATCH] clarified that times in settings are always specified in absolute units --- rogueviz/ads/ads-game.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/rogueviz/ads/ads-game.cpp b/rogueviz/ads/ads-game.cpp index 13460cbd..8798e253 100644 --- a/rogueviz/ads/ads-game.cpp +++ b/rogueviz/ads/ads-game.cpp @@ -132,7 +132,8 @@ auto shot_hooks = param_f(time_unit, "ads_time_unit") -> editable(0, 2*TAU, 1, "time unit", "Controls the unit used when the 'display the proper times' option is on.\n\n" - "It takes tau(=2π) units to go the full circle, so the default time unit is tau. You can also use the absolute units (1)." + "It takes tau(=2π) units to go the full circle, so the default time unit is tau. You can also use the absolute units (1).\n\n" + "Times in settings are always specified in absolute units." , 'a'); param_f(pause_speed, "ads_pause_speed") -> editable(0, 30, 1, "movement speed while paused", "Controls the speed of camera movement while paused and holding the 'move switch' key.", 'v');