diff --git a/shaders.cpp b/shaders.cpp index 0ff264ad..88437ab4 100644 --- a/shaders.cpp +++ b/shaders.cpp @@ -403,7 +403,7 @@ shared_ptr write_shader(flagtype shader_flags) { vmain += "mediump vec4 t = uMV * aPosition;\n"; vmain += coordinator; if(shader_flags & GF_NO_FOG) { - vmain += "// no fog used"; + vmain += "// no fog used\n"; } else if(GDIM == 3 && WDIM == 2 && hyperbolic && context_fog && pmodel == mdPerspective) { vsh +=