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texture:: texture ghosts are now shown correctly
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@@ -3583,6 +3583,9 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) {
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draw_qfi(c, V, 0xFFFFFFFF);
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return;
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}
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if((cmode & sm::DRAW) && texture::config.tstate == texture::tsActive && !mouseout() && c)
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mapeditor::draw_texture_ghosts(c, V);
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#endif
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bool orig = false;
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