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texture:: texture ghosts are now shown correctly

This commit is contained in:
Zeno Rogue
2019-01-03 15:12:45 +01:00
parent 34d4223bed
commit 7a589090d3
3 changed files with 39 additions and 34 deletions

View File

@@ -3583,6 +3583,9 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) {
draw_qfi(c, V, 0xFFFFFFFF);
return;
}
if((cmode & sm::DRAW) && texture::config.tstate == texture::tsActive && !mouseout() && c)
mapeditor::draw_texture_ghosts(c, V);
#endif
bool orig = false;