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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-23 13:07:16 +00:00

Removed references to private/daily.cpp and private/hypersteam.cpp. Also removed HAVE_ACHIEVEMENTS as it was redundant to CAP_ACHIEVE

This commit is contained in:
Zeno Rogue 2024-05-16 20:35:38 +02:00
parent 7b99248c06
commit 7982ea0e58
3 changed files with 32 additions and 37 deletions

View File

@ -99,13 +99,24 @@ EX const char* leadernames[NUMLEADER] = {
#define LB_RACING 81 #define LB_RACING 81
#endif #endif
EX void achievement_init();
EX string myname();
EX void achievement_close();
EX void achievement_pump();
/** gain the given achievement.
* @param s name of the achievement, e.g., DIAMOND1
* @param flags one of the constants from namespace rg. The achievement is only awarded if special modes are matched exactly.
*/
EX void achievement_gain(const char* s, char flags IS(0));
EX bool haveLeaderboard(int id); EX bool haveLeaderboard(int id);
EX int get_currentscore(int id); EX int get_currentscore(int id);
EX void set_priority_board(int id); EX void set_priority_board(int id);
EX int get_sync_status(); EX int get_sync_status();
EX bool score_loaded(int id); EX bool score_loaded(int id);
EX int score_default(int id); EX int score_default(int id);
EX void improveItemScores();
EX void upload_score(int id, int v); EX void upload_score(int id, int v);
string achievementMessage[3]; string achievementMessage[3];
@ -228,29 +239,24 @@ EX void achievement_log(const char* s, char flags) {
#endif #endif
} }
EX void achievement_init(); #ifndef LEADER
EX string myname(); #define LEADER "Unknown"
EX void achievement_close(); #define LEADERFULL "Unknown"
#endif
/** gain the given achievement. #if !CAP_ACHIEVE
* @param s name of the achievement, e.g., DIAMOND1
* @param flags one of the constants from namespace rg. The achievement is only awarded if special modes are matched exactly.
*/
EX void achievement_gain(const char* s, char flags IS(0));
#if ISSTEAM
void improveItemScores();
#include "private/hypersteam.cpp"
#elif !ISANDROID && !ISIOS
void achievement_init() {} void achievement_init() {}
string myname() { return "Rogue"; } string myname() { return "Rogue"; }
void achievement_close() {} void achievement_close() {}
// gain the achievement with the given name. // gain the achievement with the given name.
// flags: 'e' - for Euclidean, 's' - for Shmup, '7' - for heptagonal // flags: 'e' - for Euclidean, 's' - for Shmup, '7' - for heptagonal
// Only awarded if special modes are matched exactly. // Only awarded if special modes are matched exactly.
void achievement_gain(const char* s, char flags IS(0)) { void achievement_gain(const char* s, char flags) {
achievement_log(s, flags); achievement_log(s, flags);
} }
void achievement_pump() {}
EX int get_sync_status() { return 0; }
EX void set_priority_board(int) { }
#endif #endif
// gain the achievement for collecting a number of 'it'. // gain the achievement for collecting a number of 'it'.
@ -655,7 +661,7 @@ int specific_what = 0;
EX void improve_score(int i, eItem what) { EX void improve_score(int i, eItem what) {
if(offlineMode) return; if(offlineMode) return;
LATE( improve_score(i, what); ) LATE( improve_score(i, what); )
#ifdef HAVE_ACHIEVEMENTS #if CAP_ACHIEVE
if(haveLeaderboard(i)) updateHi(what, get_currentscore(i)); if(haveLeaderboard(i)) updateHi(what, get_currentscore(i));
if(items[what] && haveLeaderboard(i)) { if(items[what] && haveLeaderboard(i)) {
if(items[what] > get_currentscore(i) && score_loaded(i)) { if(items[what] > get_currentscore(i) && score_loaded(i)) {
@ -669,7 +675,7 @@ EX void improve_score(int i, eItem what) {
// scores for special challenges // scores for special challenges
EX void achievement_score(int cat, int number) { EX void achievement_score(int cat, int number) {
if(offlineMode) return; if(offlineMode) return;
#ifdef HAVE_ACHIEVEMENTS #if CAP_ACHIEVE
if(cheater) return; if(cheater) return;
if(casual) return; if(casual) return;
LATE( achievement_score(cat, number); ) LATE( achievement_score(cat, number); )
@ -775,7 +781,7 @@ EX void achievement_final(bool really_final) {
LATE( achievement_final(really_final); ) LATE( achievement_final(really_final); )
#ifdef HAVE_ACHIEVEMENTS #if CAP_ACHIEVE
if(ticks > next_stat_tick) { if(ticks > next_stat_tick) {
upload_score(LB_STATISTICS, time(NULL)); upload_score(LB_STATISTICS, time(NULL));
next_stat_tick = ticks + 600000; next_stat_tick = ticks + 600000;
@ -910,7 +916,7 @@ EX void check_total_victory() {
EX void achievement_victory(bool hyper) { EX void achievement_victory(bool hyper) {
DEBBI(DF_STEAM, ("achievement_victory")) DEBBI(DF_STEAM, ("achievement_victory"))
if(offlineMode) return; if(offlineMode) return;
#ifdef HAVE_ACHIEVEMENTS #if CAP_ACHIEVE
if(cheater) return; if(cheater) return;
if(casual) return; if(casual) return;
if(bow::weapon) return; if(bow::weapon) return;
@ -1044,13 +1050,9 @@ EX string get_rich_presence_text() {
return res; return res;
} }
#ifndef HAVE_ACHIEVEMENTS
void achievement_pump() {}
#endif
/** display the last achievement gained. */ /** display the last achievement gained. */
EX void achievement_display() { EX void achievement_display() {
#ifdef HAVE_ACHIEVEMENTS #if CAP_ACHIEVE
if(achievementTimer) { if(achievementTimer) {
int col = (ticks - achievementTimer); int col = (ticks - achievementTimer);
if(col > 5000) { achievementTimer = 0; return; } if(col > 5000) { achievementTimer = 0; return; }
@ -1080,9 +1082,4 @@ EX int score_default(int i) {
else return 0; else return 0;
} }
#ifndef HAVE_ACHIEVEMENTS
EX int get_sync_status() { return 0; }
EX void set_priority_board(int) { }
#endif
} }

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@ -132,9 +132,7 @@
#include "rogueviz/rogueviz-all.cpp" #include "rogueviz/rogueviz-all.cpp"
#endif #endif
#if CAP_DAILY #if !CAP_DAILY
#include "private/daily.cpp"
#else
namespace hr { namespace daily { bool on; int historical; } } namespace hr { namespace daily { bool on; int historical; } }
#endif #endif

View File

@ -122,7 +122,7 @@ EX namespace yendor {
int tscorelast; int tscorelast;
void uploadScore() { EX void uploadScore() {
int tscore = 0; int tscore = 0;
for(int i=1; i<YENDORLEVELS; i++) for(int i=1; i<YENDORLEVELS; i++)
if(bestscore[0][i]) tscore += 999 + bestscore[0][i]; if(bestscore[0][i]) tscore += 999 + bestscore[0][i];
@ -763,18 +763,18 @@ EX namespace tactic {
if(csum > recordsum[xc][land]) recordsum[xc][land] = csum; if(csum > recordsum[xc][land]) recordsum[xc][land] = csum;
} }
void record() { EX void record() {
record(lasttactic, items[treasureType(lasttactic)]); record(lasttactic, items[treasureType(lasttactic)]);
} }
void unrecord(eLand land, flagtype xc = modecode()) { EX void unrecord(eLand land, flagtype xc IS(modecode())) {
if(land >=0 && land < landtypes) { if(land >=0 && land < landtypes) {
for(int i=0; i<MAXTAC-1; i++) lsc[xc][land][i] = lsc[xc][land][i+1]; for(int i=0; i<MAXTAC-1; i++) lsc[xc][land][i] = lsc[xc][land][i+1];
lsc[xc][land][MAXTAC-1] = -1; lsc[xc][land][MAXTAC-1] = -1;
} }
} }
void unrecord() { EX void unrecord() {
unrecord(lasttactic); unrecord(lasttactic);
} }
@ -795,7 +795,7 @@ EX namespace tactic {
achievement_score(lb, tscore); achievement_score(lb, tscore);
} }
void uploadScore() { EX void uploadScore() {
uploadScoreCode(0, LB_PURE_TACTICS); uploadScoreCode(0, LB_PURE_TACTICS);
uploadScoreCode(2, LB_PURE_TACTICS_SHMUP); uploadScoreCode(2, LB_PURE_TACTICS_SHMUP);
uploadScoreCode(4, LB_PURE_TACTICS_COOP); uploadScoreCode(4, LB_PURE_TACTICS_COOP);