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An option to play on a disk (and use bounded space rules). Also renamed 'bounded' flag to 'closed' or similar, and improved Halloween
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@@ -475,7 +475,7 @@ EX void generate_track() {
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}
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try {
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if(bounded && !prod && !(cgflags & qHUGE_BOUNDED)) {
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if(closed_or_bounded && !prod && !(cgflags & qHUGE_BOUNDED)) {
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bounded_track = true;
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make_bounded_track(s);
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}
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@@ -754,7 +754,7 @@ bool inrec = false;
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EX ld race_angle = 90;
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EX bool force_standard_centering() {
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return nonisotropic || hybri || quotient || bounded;
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return nonisotropic || hybri || quotient || closed_or_bounded;
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}
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EX bool use_standard_centering() {
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