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An option to play on a disk (and use bounded space rules). Also renamed 'bounded' flag to 'closed' or similar, and improved Halloween
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2
quit.cpp
2
quit.cpp
@@ -371,7 +371,7 @@ EX void showMission() {
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}
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dialog::addInfo(XLAT("Dropped floors: %1/%2", its(score), its(all)));
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if(score == all) dialog::addInfo(XLAT("CONGRATULATIONS!"), iinf[itOrbYendor].color);
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if(score == all && geometry == gKleinQuartic && variation == eVariation::untruncated && gp::param == gp::loc(1,1))
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if(score == all && geometry == gKleinQuartic && variation == eVariation::untruncated && gp::param == gp::loc(1,1) && !disksize)
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achievement_gain_once("LOVASZ", rg::special_geometry);
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}
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else {
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