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An option to play on a disk (and use bounded space rules). Also renamed 'bounded' flag to 'closed' or similar, and improved Halloween
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@@ -704,7 +704,7 @@ EX void mode_higlights() {
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}
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EX eLandStructure default_land_structure() {
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if(bounded) return lsSingle;
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if(closed_or_bounded) return lsSingle;
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if(tactic::on || princess::challenge) return lsSingle;
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if(yendor::on) return yendor::get_land_structure();
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if(specialland == laCanvas) return lsSingle;
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@@ -1171,7 +1171,7 @@ EX named_functionality get_o_key() {
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dialog::infix = "";
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if((geometry != gNormal || NONSTDVAR) && !daily::on)
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if((geometry != gNormal || NONSTDVAR || disksize) && !daily::on)
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res.push_back(named_functionality(XLAT("experiment with geometry"), runGeometryExperiments));
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if(res.empty()) return named_dialog(XLAT("world overview"), showOverview);
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