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An option to play on a disk (and use bounded space rules). Also renamed 'bounded' flag to 'closed' or similar, and improved Halloween

This commit is contained in:
Zeno Rogue
2022-05-21 13:08:42 +02:00
parent 9bc0623022
commit 793148729b
40 changed files with 218 additions and 171 deletions

View File

@@ -152,11 +152,12 @@ void addMessage(string s, char spamtype = 0);
#define nonorientable (cgflags & qNONORIENTABLE)
#define elliptic (cgflags & qELLIPTIC)
#define quotient (cgflags & qANYQ)
#define smallbounded (cgflags & qSMALL)
#define bounded (cgflags & qBOUNDED)
#define smallbounded ((cgflags & qSMALL) || disksize)
#define closed_manifold (cgflags & qCLOSED)
#define closed_or_bounded (closed_manifold || disksize)
// Dry Forest burning, heat transfer, etc. are performed on the whole universe
#define doall (bounded)
#define doall (closed_or_bounded)
#define sphere_narcm (sphere && !arcm::in())