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An option to play on a disk (and use bounded space rules). Also renamed 'bounded' flag to 'closed' or similar, and improved Halloween
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@@ -1458,7 +1458,7 @@ EX void enableFieldChange() {
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ginf[geometry].distlimit = ginf[gxcur.base].distlimit;
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ginf[geometry].tiling_name = ginf[gxcur.base].tiling_name;
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ginf[geometry].default_variation = ginf[gxcur.base].default_variation;
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ginf[geometry].flags = qFIELD | qANYQ | qBOUNDED;
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ginf[geometry].flags = qFIELD | qANYQ | qCLOSED;
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fieldpattern::current_quotient_field.init(gxcur.primes[gxcur.current_prime_id].p);
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}
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@@ -1473,7 +1473,7 @@ EX void field_from_current() {
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gg.vertex = go.vertex;
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gg.distlimit = go.distlimit;
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gg.tiling_name = go.tiling_name;
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gg.flags = go.flags | qANYQ | qFIELD | qBOUNDED;
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gg.flags = go.flags | qANYQ | qFIELD | qCLOSED;
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gg.g = go.g;
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gg.default_variation = go.default_variation;
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fieldpattern::quotient_field_changed = true;
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