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An option to play on a disk (and use bounded space rules). Also renamed 'bounded' flag to 'closed' or similar, and improved Halloween
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@@ -419,7 +419,7 @@ geometryinfo1& archimedean_tiling::get_geometry(ld mul) {
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void archimedean_tiling::compute_geometry() {
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ginf[gArchimedean].g = get_geometry();
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set_flag(ginf[gArchimedean].flags, qBOUNDED, get_class() == gcSphere);
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set_flag(ginf[gArchimedean].flags, qCLOSED, get_class() == gcSphere);
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DEBB(DF_GEOM, (format("euclidean_angle_sum = %f\n", float(euclidean_angle_sum))));
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