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an option to disable wandering monsters; settings (reptilecheat, autocheat, safety etc) configurable in map editor; save items/kills and some other settings

This commit is contained in:
Zeno Rogue
2018-12-24 15:10:52 +01:00
parent f58de16a2e
commit 78adac4e10
4 changed files with 90 additions and 5 deletions

View File

@@ -268,7 +268,10 @@ void initgame() {
cheater = 0;
if(autocheat) cheater = 1;
hauntedWarning = false;
timerghost = true;
if(!autocheat) {
timerghost = true;
gen_wandering = true;
}
truelotus = 0;
survivalist = true;
crystal::used_compass_inside = false;